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People can be fickle and do not like living too far from their jobs, but also do not want to live too close to things like industrial warehouses. The same for the businesses that will occupy your empire -- any business owner loves the availability of cheap labor, but doesn't like the surplus of other businesses. Business owners can also be scared away by too many other abandoned businesses -- if many others have failed, why would they think they have a better chance?
 
People can be fickle and do not like living too far from their jobs, but also do not want to live too close to things like industrial warehouses. The same for the businesses that will occupy your empire -- any business owner loves the availability of cheap labor, but doesn't like the surplus of other businesses. Business owners can also be scared away by too many other abandoned businesses -- if many others have failed, why would they think they have a better chance?
  
[[File:Zoning.png|thumb|150px|right|Start and end locations for a zone.]]
 
 
Workers are what you will use to zone each of these four zones. For example, let's start out by zoning some residential space. When you've selected a worker, press {{key|r}} (again, this keyboard shortcut/button is shown at the bottom of your screen once you've selected a worker). The game will then prompt you for the location to start drawing a rectangularly shaped residential zone. Select the location either:
 
Workers are what you will use to zone each of these four zones. For example, let's start out by zoning some residential space. When you've selected a worker, press {{key|r}} (again, this keyboard shortcut/button is shown at the bottom of your screen once you've selected a worker). The game will then prompt you for the location to start drawing a rectangularly shaped residential zone. Select the location either:
 
*'''with the keyboard''' by moving your text cursor ▒ using the keyboard ({{key|a}}, {{key|s}}, ...) and then press {{syskey|Enter}} to confirm the location.
 
*'''with the keyboard''' by moving your text cursor ▒ using the keyboard ({{key|a}}, {{key|s}}, ...) and then press {{syskey|Enter}} to confirm the location.
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Note that you cannot zone over existent buildings.
 
Note that you cannot zone over existent buildings.
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==Time==
 
==Time==

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